Introduction
The Silverlight Toolkit December 2008 Release added design time features for controls. I wrote these design time features, and will write a series of posts about how to implement them. This is the first, giving an overview of those design time features.
Binaries
For each of the four control assemblies, there are three design time assemblies:
C:\mesh\SLTK\Binaries>filever /s /e /a
c:\mesh\sltk\binaries\*.*
W32i DLL - 2.0.21024.1838 shp 286,720 12-09-2008 microsoft.windows.controls.datavisualization.dll
W32i DLL - 2.0.21024.1838 shp 200,704 12-09-2008 microsoft.windows.controls.dll
W32i DLL - 2.0.21024.1838 shp 77,824 12-09-2008 microsoft.windows.controls.input.dll
W32i DLL - 2.0.21024.1838 shp 40,960 12-09-2008 microsoft.windows.controls.theming.dll
c:\mesh\sltk\binaries\design\*.*
W32i DLL - 2.0.21024.1838 shp 387,072 12-09-2008 microsoft.windows.controls.datavisualization.design.dll
W32i DLL - 2.0.21024.1838 shp 11,264 12-09-2008 microsoft.windows.controls.datavisualization.expression.design.dll
W32i DLL - 2.0.21024.1838 shp 13,824 12-09-2008 microsoft.windows.controls.datavisualization.visualstudio.design.dll
W32i DLL - 2.0.21024.1838 shp 259,584 12-09-2008 microsoft.windows.controls.design.dll
W32i DLL - 2.0.21024.1838 shp 10,752 12-09-2008 microsoft.windows.controls.expression.design.dll
W32i DLL - 2.0.21024.1838 shp 81,408 12-09-2008 microsoft.windows.controls.input.design.dll
W32i DLL - 2.0.21024.1838 shp 11,264 12-09-2008 microsoft.windows.controls.input.expression.design.dll
W32i DLL - 2.0.21024.1838 shp 11,264 12-09-2008 microsoft.windows.controls.input.visualstudio.design.dll
W32i DLL - 2.0.21024.1838 shp 48,640 12-09-2008 microsoft.windows.controls.theming.design.dll
W32i DLL - 2.0.21024.1838 shp 11,264 12-09-2008 microsoft.windows.controls.theming.expression.design.dll
W32i DLL - 2.0.21024.1838 shp 11,264 12-09-2008 microsoft.windows.controls.theming.visualstudio.design.dll
W32i DLL - 2.0.21024.1838 shp 11,264 12-09-2008 microsoft.windows.controls.visualstudio.design.dll
The name and location of corresponding run time and design time assemblies are important. Take microsoft.windows.controls.dll for example:
- its design time assemblies must be named microsoft.windows.controls.design.dll, microsoft.windows.controls.expression.dll, microsoft.windows.controls.visualstudio.dll.
- Its design time assemblies must be either in the same directory as the run time assembly, or in a sub directory named design, as is the case here.
- With above name and location arrangement, Blend is able to automatically find and load microsoft.windows.controls.design.dll and microsoft.windows.controls.expression.dll, and in that order, while Visual Studio is able to find and load microsoft.windows.controls.design.dll and microsoft.windows.controls.visualstudio.dll, and in that order.
Design Time Features for Blend
To demonstrate how to use Silverlight Toolkit, and the design time features of its controls, let's create a new Silverlight application project from Blend:
And add all four run time assemblies to references:
Pop up Asset Library, select Custom Controls tab:
All those make the design time experience of those Silverlight controls that exist in WPF as well to be as similar as possible to their WPF counterpart, just like the run time experience.
Design Time Features for Visual Studio
Launch Visual Studio by right click the project in Blend and then select Edit in Visual Studio context menu item:
To add Silverlight Toolkit controls to Visual Studio toolbox:
- I added a filter to only show controls from Silverlight Toolkit assemblies;
- Microsoft.Windows.Control.Theming.dll doesn't have any controls to be added to Visual Studio toolbox, so the error dialog after selecting Microsoft.Windows.Control.Theming.dll is expected and OK;
- we expose a smaller set of controls to Visual Studio than to Blend;
- you can further remove some controls from Visual Studio toolbox by uncheck it below;
After adding Silverlight Toolkit controls to the toolbox, we can see below:
Conclusion
As control developer, we serve two types of customers:
- developers who use our controls to develop Silverlight applications. For developers, we need to provide:
- good run time APIs (properties/methods/events, class inheritance and containment etc) and UI (control contract, default template), to make controls easy to use, customize, extend and evolve;
- good design time UI to improve developer productivity;
- good documentation, samples, tutorials, community support etc;
- end users who use controls as part of the applications developed by developers. For end users, we need to provide good UI (control rendering, its keyboard and mouse interface etc): rich, intuitive, consistent, reliable, performant, and secure.
So the design time experience of Silverlight Toolkit is an important part of our overall deliverables. This post is an overview of the design time features in the December 2008 release. I will write follow up posts explaining how to develop design time features for Blend and Visual Studio, and provide some general framework/code that hopefully you can use in your own development.
As always, we are eager to hear your feedback, and quick in addressing your concerns and incorporating your suggestions. We strive to make Silverlight the best development platform, and make your investment and experience with Silverlight the most pleasant, productive, and rewarding! Thanks!